Franchise FAQ

what is franchising in esports

by Oral Ortiz Published 1 year ago Updated 1 year ago
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The Role of Franchising in Esports Franchising is a great tool for those who want to own their own business, but don’t have a solid idea of their own. Franchising allows you to take over an existing business model without the frustration of having to implement from the very beginning.

Esports franchises like Valhallan have a subscription-based model, which means recurring revenue. Franchisees can also sell offline merchandise, such as team shirts, sweaters, stickers, jerseys, and more. You can also make money with sponsorship deals, advertising, broadcasting deals, and tournament ticket sales.Jul 17, 2022

Full Answer

What is a franchise system in esports?

In a franchise system there’s one party who oversees everything (often the publisher or developer when it comes to esports leagues) and offers up a finite number of available spots in a league. Teams or investors who are interested in participating will then have to pay a sum for one of these spots and the chance to compete.

Who is investing in esports franchises?

In the past few years, large game publishers like Activision Blizzard and Riot Games introduced franchise models into their biggest eSports leagues. Such decisions have resulted in a huge influx of investment from well-known sporting investors like Stan Kroenke, Peter Guber and Ted Leonsis.

What are the advantages of franchising a sports franchise?

Another big advantage is that the organizing body collective share revenue around media rights and sponsorship with individual teams which help each franchise to earn more income than they would if they had opted to go un-franchised.

Which esports leagues have never been franchised?

The biggest esports with unfranchised leagues are Apex Legends, Fortnite, Rocket League and Valve’s fantastic duo, Dota 2 and CS:GO. However, Rocket League will probably make the franchising switch relatively soon, just like Apex Legends and FIFA.

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What does franchise league mean?

Franchise, a term for a team in the type of professional sports league organization most commonly found in North America; see North American professional sports league organization.

What is franchising in pro Valorant?

Valorant franchising: A complete guide to VCT 2023. In Esports, franchising typically refers to a circuit in which a number of teams participate, which are owned by organizations, companies, and investors. This is typically a closed circuit. Riot Games, the developers, are adopting a similar approach.

What does franchising mean in esports Reddit?

Franchising means they are signing an agreement with Riot to be in the highest tier of pro valorant. Essentially, the teams that get franchising are the ones that can make it to international events in the tier 1 scene. Everyone else has to fall back into the tier 2 scene and will only compete in regional tournaments.

How much does an esports franchise cost?

The financial requirement to open a Contender Esports is: Investment Range: $215,980 – $350,030 (includes $39,000 franchise fee)....Initial Investment Requirements.Type of ExpendituresLowHighAdditional Fund - Initial Period of 3 months$20,000$45,000Total$215,980$350,03013 more rows

Why is riot franchising?

The term “franchising” has not been used by Riot to describe the circuit next year. The company refers to a partnership system, where the organizations are legally partnered with Riot to allow them to compete in the league while providing their intellectual property to the developer.

Are sentinels in franchising?

Sentinels will not be included in franchising.

How will Valorant franchise work?

Valorant esports has up until now followed an open format, allowing any team/organization –big or small– to qualify and compete in its Tier 1 esports tournament. Moving forward, though, the VCT's premier division will consist of 30 hand-picked teams, with the total number slowly increasing over the next six years.

How do I open an esports franchise?

How to Start an Esports Business » The 5 Essential StepsMarket Research. ... Now decide what type of esports business you want to launch. ... Budget, create a P&L, forecast your revenue – add it to your business plan. ... Pick your specialism, focus in on your niche, or concentrate on one esports game. ... Collaborate and network.

Is owning an esports team profitable?

Despite these difficulties, the largest esports organizations are already raking in millions of dollars in revenues every year. To beef up their pre-existing revenue streams and gain new ones, some of the most prominent esports organizations acquired smaller companies or went public in 2021.

How much does it cost to open an esports arena?

An investor will need at least north of $200,000 at the very minimum to get started. However, entrepreneurs should expect that they may have to spend more than the initial investment, and they may need more capital to keep the business afloat during the first few months.

How many teams are in Valorant franchising?

30 teamsRiot Games today revealed the 30 teams that will make up Valorant International Leagues for the Valorant Champions Tour in the Americas, Europe, and Asia, confirming what Sports Business Journal reported Tuesday about G2 Esports and OpTic Gaming being on the outside.

Is Valorant going to franchise?

The wait is finally over as Riot Games have revealed all 30 teams who will be participating in the new Franchised League for the 2023 Valorant Champions Tour. Welcome to the next era of the #VCT We are proud to introduce the 30 teams who will compete in the VALORANT Champions Tour in 2023.

Who is NRG Valorant IGL?

NRG (previously known as NRG Esports) is an American esports organization, formed after co-owners of the NBA's Sacramento Kings purchased the LCS spot of Team Coast's League of Legends team. They currently have teams in Rocket League, Apex Legends, Fortnite, and manage the San Francisco Shock in the Overwatch League.

Is League of Legends franchised?

The League Championship Series (LCS) is the top level of professional League of Legends in the United States and Canada. The esports league is run by Riot Games and has ten franchise teams.

What are Franchises [in general]?

Franchises are simply put, a right or privilege to market another’s products or services in a given area.

What is eSports contested?

Previously, eSports was contested between individuals and amateur teams playing against one another in local or at best regional tournaments. Teams would recruit and train their own players and join various leagues and tournaments by paying fees to play.

Why are un-franchised teams closer to tournaments?

Un-franchised teams, some argue, are closer in structure to open tournaments – with some having their own qualification structures and promotion/relegation rules. Players and teams alike, like 100 Thieves have also cited this reason for avoiding the franchise model for eSports as mentioned above.

What are the benefits of the relegation?

One benefit is the loss of threat of being relegated out of the league and face uncertainty as to how to get back into contention and regain lost ground.

How much did League of Legends sell in 2017?

The company sold 10 slots for its North-American based League of Legends Championship Series (NA LCS) in 2017 for $10 million to each franchise and a further $13 million for new entrants. An alternative League of Legends European Series (LEC) was also setup in 2019.

Why is no relegation important?

The concept of no relegation has therefore added an extra layer of stability for teams involved in the leagues as they are no longer left worrying if they will survive to play the next year as their positions are ensured so long as their franchise fees are met.

Is franchising fees exorbitant?

For one, there are claims that some franchising fees are exorbitant in cost which hinder other potential teams from joining due to the high initial investment required. A good example for this is the eSports organization 100 Thieves opting out of joining the Call of Duty League in 2020.

Why is it important to franchise in eSports?

Franchising in the esports industry has its benefits so far. It makes the business structure more stable and sophisticated. It also has added expertise and enterprise value.

Why is franchising important?

Franchising is a great tool for those who want to own their own business, but don’t have a solid idea of their own. Franchising allows you to take over an existing business model without the frustration of having to implement from the very beginning. Franchising has been an effective tool for traditional sports teams and it looks like ...

How much is Overwatch League?

It sold 12 franchise slots in 2017, with franchise fees set at a whopping $20 million. Activision Blizzard plans to launch a Call of Duty League in 2020 that will also be franchised. Franchise fees have been set at $25 million.

Why is Fortnite not a franchise?

Because Fortnite has ever-changing elements that decrease the need for elite skill to do well, the game likely would not do well by moving to a franchise model. When it comes to esports, some are not very popular and do not have a sufficient fan base that would make franchising a profitable venture.

How much did Riot Games sell for League of Legends?

In 2017, Riot Games sold 10 franchise slots for its North American League of Legends Championship Series. The franchise fees were $13 million for new teams, while existing teams got a deal, at $10 million. FIFA, Rocket League and Apex Legends could be franchised in the future.

Why is franchising so controversial?

However, newer types of franchises, such as esports, can be controversial because of the high fees involved and lack of evidence pointing to success.

Is franchising an eSports game?

Franchising has been an effective tool for traditional sports teams and it looks like that is now spilling over to the esports market. Esports involves competition sports through the use of video games. Some video game publishers are now adding franchising to their esports leagues. In the past several years, Activision Blizzard ...

Why do teams lose money in franchises?

Teams also lose out on some income in a franchised model as they need to pay certain fees and royalties to the parent company. They also have less control over decisions made within the league and what exactly happens to their team, limiting their (financial) freedom in a way.

Is Overwatch a franchise?

The transition to a franchised league doesn’t always go down smoothly. The biggest examples of this in recent years are the Overwatch League and the Call of Duty League, which are both run by Activision Blizzard. These franchises had their inaugural season start in 2017 and 2019 respectively but a lot of fans, players and owners are still not convinced of the franchise model.

Is it hard to franchise in eSports?

Implementing a franchise model can be hard and requires a lot of money, work and dedication. In the end, it might arguably be the best way forward for some esports scenes.

What Is Esports Franchising?

In essence, esports franchising is somewhat similar to franchising in conventional physical sports. The most significant difference between the current and franchised leagues lies in the team drafting and system openness.

Pros & Cons of Esports Franchising

As you can see, we’re talking about two completely different league systems, each with its own set of pros and cons. If we want to understand franchising in esports better, the quickest way to do so would be to asses the essential pros and cons.

Best Examples of Franchising in Esports

Riot Games and Activision Blizzard already added franchising systems to their top-level competitions and experienced a fair share of success.

The Wrap Up

As is the case with everything else in the world, esports franchising has its ups and downs. It adds an extra layer of long-term stability not just to the league but to everyone involved in the given esports title. It also endangers its organizational structure and the level of competitiveness.

Why is eSports called the Wild West?

Esports has been called the “ wild west ” of the sports industry because of its perceived lack of organization and abundance of opportunity. But as Goldman Sachs examined in a recent report, esports has come a long way since the days of basement LAN parties. Total esports monetization is expected to reach $3.0 billion by 2022, ...

Who owns Riot Games?

In 2017 and 2018 respectively, Riot Games (majority owned by Tencent) and Blizzard (a subsidiary of Activision) created structured leagues around their globally popular games League of Legends and Overwatch. While somewhat controversial in the esports community, the franchise system – as Goldman Sachs argues – has been critical to making esports ...

What is Cloud9 eSports?

Successful esports franchises like Cloud9 take advantage of the extra layer of engagement that this creates for its fans. For example, Cloud9 actively creates content and engages directly with fans across social platforms (Reddit, Twitch, Twitter, YouTube, etc.), through tweets/posts, live streams and chats, podcasts, photos, Q&As, and more.

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What Are Franchises [In general]?

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Franchises are simply put, a right or privilege to market another’s products or services in a given area. In the context of sports, franchises are awarded by a sporting association to contest a designated area (i.e. NFL in American football, NBA in basketball and IPL individual franchises/teams playing for a particular city …
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Esports Franchising

  • For eSports, the emergence of franchises into the ecosystem has heralded a new dimension of engagement with eSports audiences. With the growing popularity and clout of eSports, more and more teams and investors are considering the possibility of becoming professional franchises. Previously, eSports was contested between individuals and amateur teams playing against one …
See more on esportslane.com

Development of Franchises

  • In the past few years, large game publishers like Activision Blizzard and Riot Games introduced franchise models into their biggest eSports leagues. Such decisions have resulted in a huge influx of investment from well-known sporting investors like Stan Kroenke, Peter Guber and Ted Leonsis. Such moves have stimulated new flows of capital into teams which have transformed them into …
See more on esportslane.com

Benefits of Franchises

  • As opposed to non-franchised teams and tournaments, the franchises that have invested into either League of Legends or Overwatch League have an added level of stability and security. One benefit is the loss of threat of being relegated out of the league and face uncertainty as to how to get back into contention and regain lost ground. Previously, teams faced the dire consequence o…
See more on esportslane.com

Concerns Regarding Franchising

  • Despite the obvious monetary advises of using the franchising model for eSports, there remain some lingering questions regarding compatibility. For one, there are claims that some franchising fees are exorbitant in cost which hinder other potential teams from joining due to the high initial investment required. A good example for this is the eSports organization 100 Thieves opting ou…
See more on esportslane.com

The Future of Franchises

  • It’s a hot topic of debate as we have identified whether or not eSports franchising is in fact the best way to drive eSports forward. There is no doubt eSports as a professional sport and means of entertainment will be growing by leaps and bounds in the years to come – aided by new technologies and applications like data analytics, cloud computing, machine learning and artifici…
See more on esportslane.com

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